Cities & Towns of the Land...
Arraat | Castle BlackNingel Crossing  |  Wenn
 

Arraat
Alignment:  Lawful Neutral
Patron Deity: 
Amonn
Population: 650,000 in the eastern city and 425,000 in the western city.
Standing  Army:  36 regiments of  Soldaii, 6 regiments of Damonnii horse.

The twin city of Arraat lies at the head of a great waterfall which separates the much larger upper lake from the lower one which connects to the sea.  The city is in an extremely strong position and controls much of the trade from the northern sea and Wenn to the Issi River...

The Kings of Arraat demand liege oaths and taxes from the Dukes of Pero  and Michai...

The Grist
Inn on the Mill Bridge.

Castle Black
Alignment:  Lawful Evil
Patron Deity:  Amonn
Population:  13,000
Garrison:  1 regiment of Damonnii horse, 2 regiments of Soldaii

Peroii castle located in the southern Fir'Goth Hills at the head of the Scarr River Valley.  A massive dark keep sprawling across the squat summit of a wind worn hill.   Composed of 13 baileys the castle is a murder hole for any invaders.  It's inner baileys have never been breached.  Ruled by Count Treagger.

Deepholt
Alignment:  Lawful Good
Patron Deity: 
Ragnuur
Population:   44,000

DeGales
Alignment:  Neutral
Patron Deity: 

Population:   18,000

Eraenji
Alignment:  Neutral
Patron Deity: 
Raebda
Population:   820,000
Standing  Army:  30,000 horse, 8,000 skirmishers

Fangholt
Alignment:  Lawful Good
Patron Deity: 
Ragnuur
Population:   61,000

Highholt
Alignment:  Lawful Good
Patron Deity: 
Ragnuur
Population:   188,000

Junction
Alignment:  Chaotic Evil
Patron Deity:
  Jotuun and Thourne
Population:   66,000

Michai
Alignment:  Lawful Good
Patron Deity: 
Amonn
Population:  619,000
Standing  Army:  19 regiments of  Soldaii, 4 regiments of Damonnii horse.

Ningel Crossing
Alignment:  Lawful Neutral
Population:   1,500

A six hundred foot bridge spans the river under the shadow of the Black Falcon Watch Tower.  A cluster of wooden structures has grown up clinging to the sides of the tower mainly around Filo Peregrine's Inn the Goshawk...

Nod
Alignment:  Lawful Neutral
Patron Deity: 
Population:   60,000

The Sands
Inn along the Northern Highway near the Bridge of Thirteen Gates.

Pero
Alignment:  Lawful Evil
Patron Deity: 
Amonn
Population:  390,000
Standing  Army:  13 regiments of  Soldaii, 2 regiments of Damonnii horse.

Sebeht
Alignment:  Neutral
Patron Deity:  
Bael
Population:  966,000
Standing  Army:  90,000

Sipher
Alignment:  Chaotic Neutral
Patron Deity:  
Nevarr
Population:   1,369,000
Standing  Army:  50,000 horse, 6,000 skirmishers

Soma
Alignment:  Chaotic Neutral
Patron Deity: 
Bael
Population:   313,000
Standing  Army:  13,000 horse, 2,000 skirmishers

Syndaar
Alignment:  Chaotic Neutral
Patron Deity: 
Thourne
Population:   466,000
Standing  Army:  20,000 horse, 3,000 skirmishers

Tarros
Alignment:  Neutral Good
Patron Deity: 
Alayaa
Population:   387,000
Standing  Army:  16,000 horse,  2,000 skirmishers

 Wenn, Free  City of
Alignment:  Neutral
Patron Deity:  Reknit;  temples to most of the gods of the Land are to be found in Wenn

Population: 6,130,000
Standing  Army:  120,000 Free Guard

Ruled by Gnomish Technocrats for over a Thousand years, the Free City of Wenn is considered the most advance and enlightened city is all the Land...

The secret order of the Wenni Monks serve as agent of the Technocracy...

Crucible
Inn located in Goblintown.

Iron Flagon
Drinking hall near the Clockworks Gate.

Brass Ring
Inn near the Temple of Si on the Bridge Road just north of the central market.

Dark of the Moon
Inn near the Tower of  a Thousand Deaths.

One Eye
Inn located at the end of Lake Street near the South Road crossroads

Fool's Gambit
Inn near Central Market at  the end of the Oracle Road.

The Motley
Inn located in Goblintown where considerable shadowy business is conducted. 

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